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In computer graphics, what does the "Z-buffer" (depth buffer) algorithm primarily solve?

598Medium DSSSB TGT Computer Science 0 replies
In computer graphics, what does the "Z-buffer" (depth buffer) algorithm primarily solve?
  • AAnti-aliasing of edges
  • BHidden surface removal, by tracking the closest object at each pixel
  • CColour blending for transparency
  • DTexture mapping coordinates
Correct answer: B

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